During the lockdown, time was not lacking ... It was the moment to develop new skills in different fields. For me, it was Game Design and Unity software. I have always loved video games, I find it extraordinary to be able to make the player travel to imaginary worlds. So I created this little game, Amyna, in reference to the first arcade games of the 80s. Nothing beats a retro aspect and electro music for a game in which you have to break asteroids and beat your best score! If you want to play it, it's free on the Play Store ;)
I started by imagining a very simple but quite effective gameplay, destroying asteroids with a ship and get the best highscore. For that I had to model the ship as well as the asteroids on Maya. Subsequently I coded in C # on Unity. Finally I asked a friend to make music on the electro-retro theme!